Monk - As a Monk, you'll boost your creatures' chance to Dodge attacks and spells. In addition, Inquisitors are able to use healing effects for offensive purposes - for example, when your creatures heal enemies, they instead cause damage to them. Inquisitor - As an Inquisitor, you'll have a solution at your disposal for every problem you encounter. Hell Knights are surprisingly adept at spellcasting in a pinch, as well. Hell Knights empower their creatures' attacks with chaotic magic. Hell Knight - As a Hell Knight, you'll favor creatures that specialize in attacking. Your creatures will be able to cast the same spell multiple times in one turn, and these spells will be much stronger than if they had cast them without your guidance. Your creatures will gain massive benefits for being part of a smaller party.Įvoker - As an Evoker, you'll empower your creatures' spellcasting capabilities. Enemies will be so weak that your party will be able to easily pick them off, even if they were originally much more powerful than your creatures.ĭruid - As a Druid, you'll probably only want to have one (or two, later on) creatures in your party. Your creatures will be extremely difficult to kill.ĭefiler - As a Defiler, you'll specialize in debuffs and stat-reducing effects. While other people's creatures might run out of Spell Gem Charges, you'll be able to keep your creatures well-stocked with fresh Spell Gems at the start of every battle.Ĭleric - As a Cleric, you'll specialize in healing abilities, as well as buffing, resurrection, stat-boosting effects, and providing your creatures with protective barriers. You can empower your Animatus, and even use your other creatures to make it stronger in combat.Ĭabalist - As a Cabalist, you'll enable your creatures to cast spells that they normally wouldn't have access to. Your entire battle strategy will likely focus on this creature. Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!)Īnimator - As an Animator, you will always have a unique creature in your party called Animatus. Randomly generated dungeons spanning 30 tilesetsĬustomize your castle with thousands of different decorationsĬraft Artifacts and Spell Gems for your creaturesĬhoose from one of 30 specializations for your character and earn perks that change the way your creatures fight in battle If you're not up to read it all, though, here's a quick rundown of some of the main features:įuse your creatures together - the offspring inherits its parents’ stats, traits, and even the way they look! For that reason, this store description is extremely detailed to help you get a grip on exactly what you can expect from the game. Siralim Ultimate is a really, really, really big game. If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot. Siralim Ultimate is a monster-catching, dungeon-crawling RPG with a ridiculous amount of depth. Just released into early access a few days ago and I'm really having fun with it! A monster capturing RPG similar to Dragon Quest Monsters/Pokemon/SMT games but with a huge amount of different classes/monsters/skills/traits that allow you to make crazy team synergies.
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